2007 RMFL Rules and Administration

 

The RMFL has elected to follow NCAA football rules with some exceptions.  Unless otherwise noted below, the NCAA rules will govern.  Rule exceptions and changes are listed below.  They are broken into three areas: 1) rule changes, exceptions, and officials, 2) timing of the game, and 3) emphasis on rule differences for NCAA versus RMFL rules.  Only the major areas of rules that cause the most problems are covered.  If any of you have had problems in other areas or if you think a ruling has been misapplied, please make your comments to David Sire, Head of Officials.  Areas that continue to cause problems have been bolded.  Please give special attention to these.

 

New Rules for 2007

There are two rule changes for this year.

 

Blocking below the waist.

Blocking below the waist will now be restricted to the following conditions:

·         Blocking below the waist may ONLY occur in the free blocking zone and within a 7-yard semicircle extending into the backfield and centered on the ball. 

·         Only offensive player in this defined area at the snap may block below the waist.  If an offensive player leaves this defined area, he may not re-enter and block below the waist.

·         Any defensive player who enters this defined area may be blocked below the waist.  This includes, for example, a blitzing safety.

·         Blocking below the waist is prohibited in any other area and at any other time.

Game Time Rule Review

Either team may request that the referee conduct a conference with either the league commissioner or the head of officials during a game for rule clarification.  These clarifications should be limited to rule enforcements that will occur regularly throughout the game.  An example would be proper starting and stopping of the game clock.  The requesting team must supply the cell phone and have the phone numbers available.  It is not up to the referee to have a phone or the phone numbers.  If the request is made during the first half, the conference shall occur no later than half-time.  If the request occurs in the 3rd period, the conference will be held no later than the end of the third period.  If a conference is requested during the 4th quarter, the requesting team must use a time-out for the conference.  If the decision is reversed, no time-out will be charged.

 

New Rules and Emphases since 2006 Year

9-1-2-d Restrictions on blocking in the rectangular area centered on the middle offensive lineman

(a) A player in the rectangular area may not block an opponent with the force of the initial contact from behind and at or below the knee.

 

9-1-2-q All players protected from injury caused by leaping players

q. No defensive player, in an attempt to gain an advantage, may step, jump or stand on an opponent. No defensive player who runs forward from beyond the neutral zone and leaps from beyond the neutral zone in an obvious attempt to block a field goal or try may land on any player(s). It is not a foul if the leaping player was originally lined up within one yard of the line of scrimmage when the ball was snapped.

 

SUBSTITUTION RULESThe basic principle of intercollegiate football is that all players have the right to compete on an equal basis. With this in mind, it is obvious that offensive and defensive teams must maintain a balance so that neither phase of the game gains an advantage when the ball is snapped. The NCAA Football Rules Committee has received many comments that the substitution of skilled offensive players is timed so closely to the snap that the defense has little or no chance to place personnel in proper positions. The previous rule prohibiting ‘late substitution(s) and snapping the ball with an obvious attempt to create a defensive disadvantage’ was changed to allow the defense time to place its personnel without having to request a charged team timeout or being penalized for having too many players on the field.

 

SIDELINE CONTROL—NCAA member institutions and conferences are strongly encouraged to develop plans to enforce the rules regarding the team area and coaching box (Rule 1-2-4-a, back of the limit lines between the 25-yard lines), and the space between the limit lines (Rules 1-2-3-a and b, 12 feet outside the sidelines and the end line) and the sidelines. These plans should focus on keeping these field-level positions clear of persons who have no game responsibilities.  This includes keeping coaches and players not in the game off the field.  This means coaches and players not in the game are not allowed on the field to question or debate calls or penalties without the referee’s permission or unless they take a team timeout.  THIS ONE IS OF SPECIAL EMPHASIS. Normal procedure is to assess the team a sideline warning.  The first two sideline warnings are simply warnings.  The third sideline warning is a 5 yard penalty from the succeeding spot.  Each additional sideline warning is a 15 yard penalty from the succeeding spot.  If a coach or player is significantly out of control, an unsportsmanlike penalty may be administered instead of a sideline warning.

 

 

UNIMPEDED OPPORTUNITY TO CATCH A KICK—Players positioned to receive kicks who are concentrating on the downward flight of the ball are in the most unprotected and defenseless position on the field. These players are protected from being contacted by rules and should not have to be concerned about getting hit while waiting to catch the kick.

 

PROTECTION OF DEFENSELESS PLAYERS—Football players are well conditioned, skilled athletes involved in aggressive, contested competition. Players also have responsibilities to their teams and their opponents to play within the rules. Due to the combative nature of the game, players usually are alert and aware of legal contacts by opponents. Therefore, injuries are minimized. However, certain aspects of play require a higher level of concentration. The resulting vulnerability places players involved in these aspects in an unprotected (defenseless) status. The following are situations in which defenseless players are susceptible to serious injury:

 • The quarterback moving down the line of scrimmage who has handed or pitched the ball to a teammate, and then makes no attempt to participate further in the play;

 • The kicker who is in the act of kicking the ball, or who has not had a reasonable length of time to regain his balance following the kick;

 • The passer who is in the act of throwing the ball, or who has not had a reasonable length of time to participate in the play again after releasing the ball;

 • The pass receiver whose concentration is on the ball;

 • The pass receiver who has clearly relaxed when the pass is no longer catchable;

 • The kick receiver whose attention is on the downward flight of the ball;

 • The kick receiver who has just touched the ball;

 • The player who has relaxed once the ball has become dead; and

 • The player who is obviously out of the play.

These players are protected by rules that have been in place for many years. It is of the utmost importance that participants, coaches and game officials carefully and diligently observe safety rules. Intentional helmet-to-helmet contact is never legal, nor is any other blow directed toward an opponent’s head. Flagrant offenders shall be disqualified.  

 

RMFL Playing Rules and Emphases

NCAA rules with the following exceptions:

·         Down by contact.  The ball carrier shall only be ruled to be down if he is contacted by an opponent.  A ball carrier slipping or diving to catch or recover a ball, and who is untouched by an opponent, may rise and play will continue (same as NFL rule). When a player is down but not by contact and an official sounds his whistle, the play will be treated as if the player was down by contact. That is, the play is NOT an inadvertent whistle. The play counts, the ball will be placed at the spot where it was when the whistle sounded, and the play will stand.  If a player is down but not by contact, and an opponent "drills" the player while he is still on the ground, the opponent will be called for a personal foul; and if severe enough, the player may be ejected.

·         Offensive players eligible to catch a pass will be eligible by position.  A player with a normally non-eligible number will be eligible if he is in an eligible position.  Players are to be numbered by their primary offensive position.

·         Player equipment requirements will be relaxed.  Helmets and shoulder pads will be required.  Shoulder pads may be altered.  Other pads and mouth guards may be altered or not used.  Tinted visors will be allowed; mirrored visors will not be allowed.  Taping jerseys will be allowed. 

·         A kicking tee conforming to High School rules may be used for field goal and extra point kicks.

·         Completed catch is the NCAA rule requiring only one foot in-bounds.

·         It will be the league’s responsibility to ensure that uniforms are standardized (e.g., same color helmets, same color and style jerseys).  Teams are requested to advise the referee to make note of non-standard uniforms.  The referee will not take any action regarding non-standard uniforms, but can report his observations to the commissioner as an impartial observer. 

·         Safety is essential, but the RMFL’s intent is to let the players play.  Report to the Head of Officials any problems with player or field equipment.  For example, the Board has ruled that the game will still be played if there is no cushioning on goal posts.  This condition should be reported as soon as possible after the game is completed.

·         Football.  Either an NCAA or NFL approved ball may be used.  A concern was raised that over worn and under inflated balls are being approved for use and should not be allowed.  A definition for over worn was not provided – official’s decision as to what is over worn.  Official’s decision as to what is under inflated.

·         Celebration.  The league supports allowing players to celebrate including choreographed celebrations.  Celebration will be allowed; taunting will be penalized.  Celebration will include, but not be limited to, spiking the ball in the end zone, tossing the ball high into the air in the end zone, “dunking” the ball over the goalposts, dancing (individual or group, spontaneous or choreographed).  Celebration should be limited to scoring plays.  However, “big” plays during the game (e.g., sacks, tackles or gains on 4th and short, 1st downs during the two minute drill) will still allow a lesser amount of celebration.  Taunting will include, but not be limited to, spiking the ball at an opponent or his feet, waving the ball at an opponent, tossing or throwing the ball at an opponent, pointing or “shooting” at an opponent, running in front of an opponent or opponent’s sideline in a “show”, any delayed, prolonged, or excessive acts such standing over an opponent or any other act intended to intimidate, insult, or taunt an opponent.  Once again, the officials are being asked to use discretion.  After a fumble recovery or measurement for a first down, it is normal for players to spontaneously wave their arms and signal a first down for their team.  After a big catch or a long run, a player who makes an extravagant gesture as to a first down is not celebrating, but taunting.

·         All ejections shall be reported to the Head of Officials.  Further disciplinary action will be administered by the commissioner’s office.

 

Officials

The RMFL board has voted to use a minimum of 5 officials for their games during the regular season. Minimum payment is $50 per official per game. For post season play, the league will assign and pay the officials to work the games and will use at least 5 officials.  The head official from each team is responsible for obtaining a crew to work their home games. The Greater Salt Lake City Official’s Coordinator for teams in that area will assign crews. Official’s dress will be uniform throughout the crew (each team’s head official will decide on dress).  Shorts are permitted in lieu of pants (black or white are acceptable).  As already mentioned, the intent is to let the players play.  If, for some reason, only three or four officials show up for the game, use your discretion.  Wait 15 minutes.  If the other official has not shown by then, the Board has agreed to allow the game to proceed with a 3 or 4 man officiating crew.  If only two officials are present for the game, you might wait a little longer.  If no other officials show, discuss it with both head coaches.  The Board has further agreed because of travel and schedule conflicts that you should still try to get the game in even if there are only 2 officials.  Head officials should always verify with their crew the time, date, and place of the game.

 

 

These are points of emphasis that the league wants for official’s conduct.

 

Timing of the Game

This is the most misapplied rule application throughout the league.  Timing of the game will be 15 minutes for each of the four periods.  Starting and stopping the game clock will follow High School rules with the following exceptions. It is simple High School timing rules (except for 15 minute quarters).  There are only three differences.  PLEASE study, understand them, and know how to apply them.

·        If the game clock is running, it will NEVER be stopped to award a first down.

·         A one-minute official’s timeout will be taken for the two-minute warning at the end of each half. Teams will have all the privileges of a charged team timeout (i.e., coaches in the huddle).  The clock will start when the ball next becomes live unless the next play is a free kick.  The clock will then start when the ball is first legally touched.

·         The game clock will stop for a ball carrier or fumble going out of bounds.  The game clock will re-start with the ready for play signal (not the snap).   Once the game clock reaches five minutes remaining in each half, the clock will restart on the snap for a ball carrier or backward fumble going out of bounds.

 

Just a few reminders on timing rules.

 

Rules Emphasis

 

Blocking Below the Waist

Blocking below the waist will now be restricted to the following conditions:

·         Blocking below the waist may ONLY occur in the free blocking zone and within a 7-yard semicircle extending into the backfield and centered on the ball. 

·         Only offensive player in this defined area at the snap may block below the waist.  If an offensive player leaves this defined area, he may not re-enter and block below the waist.

·         Any defensive player who enters this defined area may be blocked below the waist.  This includes, for example, a blitzing safety.

·         Blocking below the waist is prohibited in any other area and at any other time.

Intentional Grounding

·         If the quarterback is outside the tackles, he may throw the ball away.  As long as the thrown ball goes beyond the line of scrimmage, it is not intentional grounding.  If the pass goes out-of-bounds short of the line of scrimmage or strikes the ground short of the line of scrimmage, it can be intentional grounding (all other considerations for intentional grounding must apply).  Penalty is loss of down at the spot of the foul.

 

 

Kicking Game

·         On a scrimmage kick, all members of the kicking team may go downfield as soon as the ball is snapped.

·         Scrimmage kick enforcement spots for fouls.  If the foul is committed by the receiving team and occurs in or behind the expanded neutral zone and before the kick has crossed the neutral zone, enforcement spot is previous spot (e.g., roughing or running into kicker, defensive holding in the expanded neutral zone).  If either team commits any other foul during the loose ball period, the enforcement spot is the spot where the kick ends (spot where kick is caught, or the 20-yard line if kick results in a touchback).  If the kicking team contacts the kick receiver prior to his touching the ball, the enforcement spot is the spot of the foul.  Any fouls after the kick has ended are enforced from the all-but-one principle.

·         Opportunity to catch a kick.  Returners must be given an unimpeded opportunity to catch the kick.  The penalty for failing to do that or for contacting a player who has signaled for a fair catch will be 15 yards.  Remember the enforcement spot is the end of the kick.  For example, if the kicking team impedes the returners opportunity to catch the kick, but the receiver gains 20 yards on the run back, the receiving team will decline the penalty since the penalty would only gain them 15 yards from the end of the kick.  The advance of 20 yards from the end of the kick is more advantageous to the receiving team.  Any and all fouls may be declined.

·         On a free kick, offsides by either team is a live ball foul.  The offended team may take the results of the play or enforce the penalty and replay the free kick.

·         For a kick-off, the kicking team’s free kick line is K’s 35-yard line unless moved by penalty.

·         For a free kick out of bounds and untouched by the receiving team, the receiving team may take the ball where it went out-of-bounds, enforce a five yard penalty and replay the down, or take the ball 30 yards in advance of the free kick line (R’s 35 yard line unless moved by penalty).  If the ball goes out-of-bounds after being touched by the receiving team, the ball belongs to the receiving team at the inbound spot.

·         Kicks into the receiver’s end zone.  1) If a kick touches the ground in the receiver’s end zone and is untouched by R, it is a touchback.  The ball becomes dead immediately.  2) If the kick is touched by R, and thereafter touches the ground in the end zone, the ball remains live and may be recovered by either team.  R can also advance the ball out of the end zone or down the ball in the end zone for a touchback.  If K recovers in the end zone, it is a touchdown for K.  Touching of a scrimmage kick by R behind the neutral zone is ignored for application of this rule.  3) If R catches the ball in the end zone prior to the ball touching the ground in the end zone, the ball is live and may be advanced or downed for a touchback.

·         If a field goal is unsuccessful, crosses the neutral zone, and is untouched by R, R will have the ball 1st and 10 from the previous spot or R’s 20 yard line, whichever is most advantageous to R.

·         An unsuccessful try for point (one or two point try) may be recovered by R and advanced for a two point score.  If a failed kick strikes the ground in the end zone untouched, the ball is dead immediately (touching in or behind the neutral zone is ignored).  K may only advance a failed try for point kick if it is recovered behind the line of scrimmage.

 

Fumbles

·         Fumbles out-of-bounds.  If the fumble goes out-of-bounds beyond the spot of the fumble, the ball is returned to the spot of the fumble.  Clock starts on the ready for play. 

·         If the fumble goes out-of-bounds behind the spot of the fumble, the ball is spotted at the out-of-bounds spot.  Clock will start on the ready for play except for the last five minutes of each half when the clock will start on the snap.

·         Fumble on a fourth down play.  If the ball is fumbled on fourth down, any member of the defense can recover/advance the ball.  Of the offensive players, only the fumbler can recover/advance the ball.  If any other member of the offensive recovers the fumble, the ball becomes dead and is returned to the spot of the fumble unless the spot of recovery is behind the spot of the fumble.  Then the ball is placed at the spot of recovery.  This is in effect no matter where the fumble occurs.  If it is 4th and 1 on the 50-yard line, and the ball carrier advances to the 20-yard line where he fumbles.  If any offensive player other than the fumbler recovers the fumble at the 15-yard line, the ball will be spotted at the 20-yard line.

 

Offside/False Start

·         Offside by the defense is a live ball foul.  If the defense breaks their line of scrimmage but return to their side before the snap, there is no penalty.

·         If the defense breaks their line of scrimmage and a threatened player reacts immediately to protect himself, it is offside on the defense.  A threatened player is the offensive player on either side of the defensive player when the defensive player lines up in the gap.  A threatened player is also the offensive player directly in front of the defensive player and the offensive player to either side of the defensive player when the defensive player lines up on a player.

·         If a defensive player breaks the line of scrimmage, and an offensive player that is not threatened reacts, it is a dead ball, false start on the offense.

·         If a defensive player breaks his line of scrimmage and contacts an offensive player, it is a dead ball, offside penalty on the defense.

·         If a defensive player breaks his line of scrimmage, does not contact an offensive player, and has an unimpeded path to the quarterback, it is a dead ball; offside penalty on the defense and the whistle will be sounded immediately.

 

Pass Interference/ Defensive Holding

·         To have pass interference, there must be contact.  Face guarding, etc. is permitted under NCAA rules.

·         The defense may legally contact an eligible receiver beyond the line of scrimmage until the thrown ball is in the air.  There is no 5-yard restriction.  If the ball has not been thrown, the defensive can legally contact an eligible receiver anywhere on the field including the end zones.

·         A defensive player may legally block a receiver behind the line of scrimmage even if the ball is in the air.  The defensive player may not hold the receiver.

·         Incidental contact (tangling of feet) is not pass interference.

·         To have pass interference, the official must rule that the pass was catchable.  If the pass is not catchable, there is no pass interference.  You could, however, have a personal foul.

·        The penalty for defensive holding of an eligible receiver is 10 yards from the previous spot, and an automatic first down.

·         The penalty for offensive pass interference is 15 yards from the previous spot, but NO loss of down.

·         The penalties for defensive pass interference are as follows.  1) 15 yard penalty or the spot of the foul, whichever is less, and an automatic first down.  2) If the ball is snapped at or inside the defensive 30-yard line and defensive pass interference occurs, the ball will be placed at the spot of the foul or 15 yards (not half the distance).  The ball will not be placed closer than the 2-yard line.  For example, the ball is snapped from B’s 22-yard line and there is defensive pass interference in the end zone.  It will be 1st and goal from B’s 7-yard line.  If the ball is snapped anywhere between B’s 17-yard line and 2 yard line and there is defensive pass interference in the end zone, it will be 1st and goal from B’s 2 yard line.  3) If the ball is snapped from between B’s goal line and the 2-yard line, it will be 1st and goal at the spot of the foul or half the distance to the goal, whichever is less.

 

Other Special Penalty Enforcements

·         Fouls by the offense behind the line of scrimmage are enforced from the previous spot.  Keep this in mind when informing the defense of their options.  For example, offense runs an end around on 1st and 10.  The play ends in a 9-yard loss.  During the play, there is holding by the offense.  If the defense accepts the penalty, it will be 1st and 20.  If the defense declines the penalty, it will be 2nd and 19.  There are two exceptions to this enforcement spot, 1) illegal forward pass (e.g., intentional grounding) and a foul by the offense in their own end zone.  Both are spot fouls.  The foul by the offense in their end zone is a safety if accepted.

·         Fouls during scoring plays.  1) A defensive foul on a try for point may be declined and the points accepted.  If the penalty is accepted, any points scored will be cancelled, the penalty enforced, and the try replayed.  2) For defensive personal fouls on a try for point against the snapper, holder, kicker, or passer, the points may be kept and the penalty enforced from the succeeding spot.  The penalty can also be accepted, any points scored cancelled, the ball moved half the distance to the goal, and the try replayed.  3) A penalty by the offense on a try for point that includes loss of down will cancel any score, the try will not be replayed, and no yardage will be assessed on the kickoff.  4) For personal fouls by the defense on a touchdown, the offense may have the penalty enforced on the try for point or on the succeeding kickoff.  5) To accept points on a successful field goal, the offense must decline any foul by the defense.  The penalty may also be accepted, any points cancelled, and the down replayed.  The number of the down will be based on whether the line to gain has been made or if it is an automatic first down by rule.

·         Any personal foul on the defense results in an automatic first down for the offense.

 

Overtime Procedure

For games ending in a tie score at the end of regulation, overtime will be played until a winner is decided.  To start overtime, the visitors will call the coin toss.  Winner of the coin toss may elect to go on offense first, defense first, or elect which end of the field the overtime will be played on.  For subsequent overtime periods, teams will alternate first choice.  The team to go on offense first will start 1st and 10 from B’s 25-yard line.  Play will continue (with regular game rules including first downs) until a score is made, there is a change of team possession, or the ball turned over on downs.  The ball remains live if there is a change of possession and the defense can score.  Team A may not have a 1st and 10 after a change of team possession.  After the first team has had its opportunity to score in overtime, its opponent will have an opportunity to score starting 1st and 10 from the 25 yard line.  If the score is still tied after this first overtime period, succeeding overtime periods will be played until a winner is determined.  If the score is still tied after a second overtime, teams must attempt a two-point conversion after a touchdown in all subsequent overtime periods.


Penalty Summary

Following is a brief summary of some the penalty summary and enforcements.  This list includes those that are most likely to be misinterpreted.

 

LOSS OF A DOWN

Forward pass illegally touched by player out of bounds [previous spot, no loss of yardage]

Illegal forward pass by Team A [spot foul, also loss of five yards]

Illegal scrimmage kick [previous spot, also loss of five yards]

Illegally batting ball [spot foul, also loss of 15 yards]

Illegally handing ball forward [spot foul, also loss of five yards]

Illegally kicking ball [spot foul, also loss of 15 yards]

Intentionally grounding forward pass [spot foul, no loss of yardage]

Intentionally throwing backward pass out of bounds [spot foul, loss of five yards, clock starts on ready]

Planned loose ball play w/o advising referee [previous spot, also loss of five yards]

 

LOSS OF FIVE YARDS

Alteration of playing surface for an advantage

Delay after three timeouts expended

Disconcerting offensive signals

Forward pass illegally touched

Free kick out of bounds [or 30-yard option]

Illegal forward pass [also loss of down if by Team A]

Illegally handing ball forward [also loss of down if by Team A]

Ineligible receiver downfield

Infraction of free kick formation (live ball)

Interference with opponent or ball

Offside (defense) (can be live ball)

Player on scrimmage line receiving snap

Player out of bounds when ball free-kicked

Putting ball in play before declared ready for play

Taking more than two steps after fair catch

Team A blocking during a free kick

Team A player illegally goes out of bounds (free kick, scrimmage kick)

 

LOSS OF 10 YA R D S

Holding or obstruction (defense, offense, during loose ball)

Illegal block in the back (defense, offense)

Illegal use of hands (defense, offense)

Locked hands

Holding of an eligible receiver [first down if by defense]

 

LOSS OF 15 YA R D S

Blocking a free-kicker

Blocking below the waist [first down if by defense]

Butting or ramming with helmet [first down if by defense]

Chop blocking [first down if by defense]

Clipping [first down if by defense]

Contacting receiver on an obviously uncatchable pass [first down if by defense]

Continuous contact to opponent's helmet [first down if by defense]

Grasping face mask or helmet opening of opponent [first down if by defense] [also five yards]

Grasping of face mask or helmet opening of opponent [offensive]

Hurdling [first down if by defense]

Illegal contact with snapper [first down if by defense]

Illegally batting loose ball [also loss of down]

Illegally kicking ball [also loss of down]

Intentionally contacting an official [also disqualification]

Meeting with knee, striking with open hand, etc. [first down if by defense]

Pass interference [first down if by defense]

Pass interference [offense]

Piling on [first down if by defense]

Roughing the kicker or holder [first down if by defense]

Roughing the passer [first down if by defense]

Running into opponent out of play [first down if by defense]

Simulated replacements or substitutions

Simulating roughed or run into

Spearing [first down if by defense]

Stepping on opponent for an advantage [first down if by defense]

Striking, kicking, kneeing, elbowing, etc. [first down if by defense]

Tackling out of bounds [first down if by defense]

Top of helmet striking [first down if by defense]

Tripping [first down if by defense]

 

LOSS OF HALF DISTANCE TO GOAL LINE

If distance penalty exceeds half the distance (except on defensive pass interference)

 

OFFENDED TEAM’S BALL AT SPOT OF FOUL

Defensive pass interference (if less than a 15-yard penalty) [first down if by defense]

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